﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain.RPG2D
{
    public class PlayerSpawnerFO : FactoryObject
    {
        public PlayerSpawnerFO()
        {
            this.Name = "RPG - Player Spawner";
            this.Type = typeof(PlayerSpawner);
        }
    }
}
